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Thread: Rule Changes

  1. #1
    ADMINuteman Habspatrol's Avatar
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    Default Rule Changes

    I've heard from multiple people that they are having issues with staying interested in this league. It seems that some of the rules are playing a big part in that. There's not a lot of movement that's for sure.

    Lets have some ideas posted and lets discuss them here.

    1. Salary Retention: We've discussed this a few times and I think it's time to do it. We just need to sort out the deets.
    A. Salary can only be retained for the season that the trade was made.
    B. A team can retain up to 30% of a player's cap hit.
    C. A team can only retain salary on 4 players at any given time.
    D. A team can only have 4 players on their team that have salary retained.

  2. #2
    ADMINuteman Habspatrol's Avatar
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    Default Re: Rule Changes

    Scoring system

    1. Should we consider going to a straight points league instead of H2H?

    2. I'd like to tweak the scoring system and get it to where a 1 fppg player is kind of the marker for a good player. Much like the FI Dynasty League.

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    Mod Squad hairnova's Avatar
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    Default Re: Rule Changes

    Yeah I think it's probably a good idea to try to change things up a bit and hopefully drum up a little more interest.

    I talked to Snipes and can say we don't have interest in changing it to another straight points league.

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    ADMINuteman Habspatrol's Avatar
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    Default Re: Rule Changes

    Yeah I'm not necessarily interested in straight points either. I just want to figure out what people think would help generate more interest.

    Any other ideas or thoughts on my ideas?

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    Mod Squad hairnova's Avatar
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    Default Re: Rule Changes

    I'll give it some thought.

    Definitely in favour of the retaining salary idea though.

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    Legend Deckie007's Avatar
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    Default Re: Rule Changes

    Quote Originally Posted by Habspatrol View Post
    Scoring system

    1. Should we consider going to a straight points league instead of H2H?
    Nah. As much as I'd have two titles with this as a straight points league, I like that it's different from the "original".

    2. I'd like to tweak the scoring system and get it to where a 1 fppg player is kind of the marker for a good player. Much like the FI Dynasty League.
    Don't think it's really necessary, honestly, but as long as there is proper separation from average-good-great-elite I'm ok with it.

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    Legend Deckie007's Avatar
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    Default Re: Rule Changes

    Quote Originally Posted by Habspatrol View Post
    I've heard from multiple people that they are having issues with staying interested in this league. It seems that some of the rules are playing a big part in that. There's not a lot of movement that's for sure.

    Lets have some ideas posted and lets discuss them here.

    1. Salary Retention: We've discussed this a few times and I think it's time to do it. We just need to sort out the deets.
    A. Salary can only be retained for the season that the trade was made.
    B. A team can retain up to 30% of a player's cap hit.
    C. A team can only retain salary on 4 players at any given time.
    D. A team can only have 4 players on their team that have salary retained.
    I don't really care whether we add this in, but I'm not against it. I don't think item D is necessary, explain why it's needed?

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    ADMINuteman Habspatrol's Avatar
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    Default Re: Rule Changes

    I just figure we maybe don't want teams going $60m over the cap. A couple players is one thing but...
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    Default Re: Rule Changes

    I'd definitely be on board with cap retention. I also don't see any tragic flaws with the way it was originally laid out above.

    I'm with Nova & Snipes, I'd really hate to change things to a points league. I love the H2H aspect.

    One thing I will say is that I believe your previous idea on reducing the GP limit is a solid one. It puts way more importance on having elite players, whereas now it seems as though anyone with a ton of decent minors eligible guys have a shot to win.

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    Legend trujaysfan's Avatar
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    Default Re: Rule Changes

    If people have the assets to convince several owners to retain money then I see no issue.

    Also I owe someone money for this league right?
    When my time comes, I want to be burried face down, so that anyone that doesn't like me can kiss my ass.

    How many staples did they put in his head? 13?,” Leiweke asks, getting more animated. “They sewed his head back together and he never missed a minute. He literally yelled at our trainer ‘Band-aid it, I’m going back in’. This is who we are at MLSE now, Michael Bradley."

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    Mod Squad hairnova's Avatar
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    Default Re: Rule Changes

    Quote Originally Posted by Tully78 View Post
    One thing I will say is that I believe your previous idea on reducing the GP limit is a solid one. It puts way more importance on having elite players, whereas now it seems as though anyone with a ton of decent minors eligible guys have a shot to win.
    Yeah I was reading over some of the old threads and was going to bring this up too.

    I'm also in favour of going to the straight GP limit like in our other H2H dynasty instead of breaking it down by positions.

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    Mod Squad hairnova's Avatar
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    Default Re: Rule Changes

    I also just updated the cap to $90 million, as per the 20% rule.

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    ADMINuteman Habspatrol's Avatar
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    Default Re: Rule Changes

    Quote Originally Posted by Tully78 View Post
    I'd definitely be on board with cap retention. I also don't see any tragic flaws with the way it was originally laid out above.

    I'm with Nova & Snipes, I'd really hate to change things to a points league. I love the H2H aspect.

    One thing I will say is that I believe your previous idea on reducing the GP limit is a solid one. It puts way more importance on having elite players, whereas now it seems as though anyone with a ton of decent minors eligible guys have a shot to win.
    Quote Originally Posted by hairnova View Post
    Yeah I was reading over some of the old threads and was going to bring this up too.

    I'm also in favour of going to the straight GP limit like in our other H2H dynasty instead of breaking it down by positions.
    Yes, good call. Lets add this to the list.

    I'm not a fan of the streaming of players. We're not looking for who has the most time to micromanage, we're looking for the best team builder.

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    ADMINuteman Habspatrol's Avatar
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    Default Re: Rule Changes

    So far it seems like everyone is preferring the H2H... we'll listen to more opinions but I prefer to keep it this way too.

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    Default Re: Rule Changes

    Yeah I think lowering the GP limit is very important. I know this is a losing battle but I hate the daily lineups. Combined with higher GP limits make it worse though. If you don't check in a couple weeks here and there you fall behind. Which has little to do with the quality of the team, and everything to do with not setting your lineup every day.

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    ADMINuteman Habspatrol's Avatar
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    Default Re: Rule Changes

    I wouldn't be opposed to weekly line-up changes... especially if we can make injury replacements.

    I wonder if there's a way to do that, or even just set a limit of 2 changes per week.

    Any thoughts on some possibilities?
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    Default Re: Rule Changes

    I find that the weekly leagues seem to have a lower amount of long term interest. Guys go off the grid for huge periods at a time, making communication very difficult.

    Now, having said that, really the lack of interest in this league stems from the same type of scenario. Owners were disappearing for huge portions of the season, as the cap limited creativity on the movement front. Perhaps by making trades easier with cap retention, then changing to a weekly league won't have a hugely adverse effect.

    I prefer the daily format. But, with a GP reduction, you really aren't losing that much by going to a weekly league. You're going to set your best guys to play, for the most part. I do agree that we need to allow at least 3-4 changes per week, especially as goalies don't make starts and you fall below the GP limit unintentionally. And, of course, as Ray mentions above, for injury reasons.

    I love the concept of the league, so I'm willing to try anything that helps to improve the overall activity of it.

  18. #18
    Mod Squad hairnova's Avatar
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    Default Re: Rule Changes

    I much prefer daily leagues, but I was just looking at the options and saw this:

    Weekly (Daily Subs): Lineup periods are weekly for claims/drops and trades, and daily for lineup changes. The commissioner can perform any transaction for any team on any day.

    Thoughts?

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    Default Re: Rule Changes

    Quote Originally Posted by hairnova View Post
    I much prefer daily leagues, but I was just looking at the options and saw this:

    Weekly (Daily Subs): Lineup periods are weekly for claims/drops and trades, and daily for lineup changes. The commissioner can perform any transaction for any team on any day.

    Thoughts?
    Looks like the best of both worlds. Almost, dare I say it, a compromise?

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    ADMINuteman Habspatrol's Avatar
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    Default Re: Rule Changes

    Quote Originally Posted by hairnova View Post
    I much prefer daily leagues, but I was just looking at the options and saw this:

    Weekly (Daily Subs): Lineup periods are weekly for claims/drops and trades, and daily for lineup changes. The commissioner can perform any transaction for any team on any day.

    Thoughts?
    That sounds like a great idea in conjunction with setting a good total games played limit per week... and keeping the maximum 5 moves per week.

    Nice.
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