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OT: Fanboy fight: XBox V Playstation

We’re bringing Tess back.

We’ve already said that there’s more to discover in The Taken King – and there is – but beyond the content available in the launch window of The Taken King, our goal is to continue creating experiences that will keep the game fresh, fun, and surprising. Today, we wanted to share with you a new element we’re incorporating into Year Two of Destiny.

This coming Tuesday, October 13th, Tess Everis will return to The Tower with a new look, a new storefront, and some new items to sell, courtesy of Eververse Trading Company. Initially, Tess will offer eighteen brand new emotes. Like the trio of emotes offered via The Taken King Collector’s Edition, these emotes are completely optional, and won’t impact the action game in any way.

To acquire these items, you’ll first need to pick up some “Silver,” a new in-game currency that will be available for purchase through the store associated with your console. Images and descriptions for each available emote, along with pricing information for Silver will be made available Tuesday, October 13th, alongside the launch of the in-game storefront right here on Bungie.net as soon as the content is live.

If you’re not interested in what Tess has to offer, you won’t ever be forced to pluck an item off of her shelf. You’ll still receive updates to the game, and you won’t lose a Crucible encounter or fail to clear a Raid because you didn’t have the right Eververse Trading Company emote equipped.

Our plan is to use these new items to bolster the service provided by our live team for another full year, as they grow and create more robust and engaging events that we’ll announce later this year. It has been, and continues to be, our goal to deliver updates to the game. Going forward, our live team is also looking to grow beyond vital updates and improvements to focus on world events, experiences, and feature requests.

If you’re still skeptical, you can log in next week and take a look for yourself. We’ll be dropping some free Silver into your account so you can purchase an emote or two and become legend through the power of dance.

As always, we’ll be watching and listening to your feedback, and we’ll talk more soon.

See you in The Tower.

- Bungie



Sounds like Bungie has decided to incorporate micro transactions for cosmetic/vanity items that the hardcores of the community will spend money on......with the rumour being this income will fund future TDB & House of Wolves level DLC's for free, without charging more casual players to have their game continuing to expand and grow.


If they can indeed generate the same amount of income with this micro transactions as they were with the cost of paid DLC, it's a genius way to help keep the pool of players that keep coming back as big as possible. Also likely means they'd get a high % of people who may have bailed in the last year, to jump back in.
 
Saw this on Colbert and I assume everyone else is well aware of it. This will be the first non sports game I have ever bought.

[video=youtube;-h5vwfEaONg]https://www.youtube.com/watch?v=-h5vwfEaONg[/video]
 
No Man's Sky? Yeah it's supposed to be like no other game before it.

Only flaw I can see so far is that I'm not really sure what the point is, other than to randomly explore crazy worlds. But it sounds like a pretty awesome idea, and I expect that once they get the initial version out the door, they'll start figuring out how to make it more immersive, and find ways to make it more like the only world you'll ever care about. Maybe you'll end up on a planet that is like the Doom world or something, and you end up playing a game within a game or something.
 
Only flaw I can see so far is that I'm not really sure what the point is, other than to randomly explore crazy worlds. But it sounds like a pretty awesome idea, and I expect that once they get the initial version out the door, they'll start figuring out how to make it more immersive, and find ways to make it more like the only world you'll ever care about. Maybe you'll end up on a planet that is like the Doom world or something, and you end up playing a game within a game or something.

They objective is to get to the center of the universe. There are a bunch of different ways to play through, example you can be a trader, smuggler etc, you can upgrade your ship to get further into different star systems and so on. I'm curious to see how the game plays, if it's gonna be repetitive and each world and creatures are gonna be the same. What is exciting is that I think we'll start seeing more games with the same mechanics of the worlds being randomly generated but in much higher detail. This game may potentially have a massive impact for future games on consoles. Just picture a Destiny styled game with the same graphics randomly generating millions of planets to visit. The issue with this game is that generating a quintillion planets is that they'll all look very similar, there can only be so many skins they can put together to generate planets that quickly. Still, ridiculously impressive non the less. I'm excited to see it just for the pure massive scale and the algorithm on how it's built.
 
Only flaw I can see so far is that I'm not really sure what the point is, other than to randomly explore crazy worlds. But it sounds like a pretty awesome idea, and I expect that once they get the initial version out the door, they'll start figuring out how to make it more immersive, and find ways to make it more like the only world you'll ever care about. Maybe you'll end up on a planet that is like the Doom world or something, and you end up playing a game within a game or something.

I think the coolest thing would be when you find a planet that other people have already explored. Although that should be very rare. I'd imagine it could take years to do so.
 
They objective is to get to the center of the universe. There are a bunch of different ways to play through, example you can be a trader, smuggler etc, you can upgrade your ship to get further into different star systems and so on. I'm curious to see how the game plays, if it's gonna be repetitive and each world and creatures are gonna be the same. What is exciting is that I think we'll start seeing more games with the same mechanics of the worlds being randomly generated but in much higher detail. This game may potentially have a massive impact for future games on consoles. Just picture a Destiny styled game with the same graphics randomly generating millions of planets to visit. The issue with this game is that generating a quintillion planets is that they'll all look very similar, there can only be so many skins they can put together to generate planets that quickly. Still, ridiculously impressive non the less. I'm excited to see it just for the pure massive scale and the algorithm on how it's built.
Sounds very unlikely that it will be repetitive. With these creatures being generated by the computer the variance should be almost infinite.
 
I think it's hugely innovative and ambitious an idea, but everything I've seen from that game so far tells me it's going to be pretty repetitive, and kinda plodding & boring.

The "everything is newly generated" thing sounds nice on paper, but it's ultimately still just pulling thinks from a list of available options and tossing it together. So every "new" planet will look a ton like that other "new" planet that looked just like this one, ostensibly. You'll obviously have enough variation where many planets look very different from one another, but it won't take long before you start seeing the repetition & patterns.



I'm also pretty stunned by how bland the graphics look. It seems like a last Gen game, visually.


Like I said tho, greatly innovative thinking and hugely ambitious...and I'm sure a ton of future games will steal a bunch of their ideas and concepts. But nothing I've seen from it, tells me it won't get old pretty quickly. (Sh*t, I actually get bored just watching trailers for this game now, always hoping the newest one will have something new & interesting that grabs my interest, but thus far it's yet to do so)

Time will tell tho, might be a whole different experience once your at the controls.......I'm just very skeptical thus far.
 
Sounds very unlikely that it will be repetitive. With these creatures being generated by the computer the variance should be almost infinite.

At this point it's tough to say, we really don't know how many different skins they'll be using for creatures. If it's something like a different color dinosaur on each planet it's gonna get old fast. Time will tell though. Regardless I think I'll probably pick it up as well at some point.

The "everything is newly generated" thing sounds nice on paper, but it's ultimately still just pulling thinks from a list of available options and tossing it together. So every "new" planet will look a ton like that other "new" planet that looked just like this one, ostensibly. You'll obviously have enough variation where many planets look very different from one another, but it won't take long before you start seeing the repetition & patterns.

I think something that could be a huge surprise would be atmosphere and weather patterns on each planet, again, depending on how many different types they are using in the algorithm will really dictate the game experience (not to mention sound). As you mentioned as ambitious as it is, there's a reason why nobody has done this before as quality will always over take quantity. A few years down the road with the right company that scales back on the sheer size of it and puts out a heavy quality graphics game in similar universe could be masive (game changing honestly). I really feel like a quintillion planets is a bit overkill and more like they're showing off than anything else. I rather they scaled that way back and put more into the quality of the game.
 
I really feel like a quintillion planets is a bit overkill and more like they're showing off than anything else. I rather they scaled that way back and put more into the quality of the game.

Yeah, it's something that sounds great in a pitch meeting or as a selling feature in a article.....but in practice it falls awfully flat when the graphics look to be PS3 quality, compared to what Bungie & DICE are creating with Destiny & Battlefront.

The speed at which you move through those worlds looks mind-numbingly slow to me as well, with not a whole hell of a lot actually going on to keep my attention.

Would love to be wrong, and hope they have a demo I can try to give it a shot.....but my expectations for it are pretty low.
 
Watch Dogs falls into this category.

The idea of controlling a city and its populace sounds really appealing, but at the end of the day, in practice, if it's just clicking a button..it won't work.
 
Watch Dogs collapsed under the hype it made for itself....and also Ubisoft's clumsy handling. Hope NMS doesn't fall victim to hype.
 
Yeah, it's something that sounds great in a pitch meeting or as a selling feature in a article.....but in practice it falls awfully flat when the graphics look to be PS3 quality, compared to what Bungie & DICE are creating with Destiny & Battlefront.

Like even if they did 200 planets and made them ridiculously high quality, you'd still have a difficult time getting to all of them. And yeah, the quntillion planets just seems like a selling point. Its a great concept but one I think is gonna fall short because of the lack of content. I hope I'm wrong. From everything I've watched on it there really isn't any new information coming out besides "we have a massive universe to explore" and "you can farm minerals and scan the planet".

I've always thought it would be incredible for someone to build the actual Star Wars galaxy. I suspect we may see something like it in the coming years.

Galaxymap_p1.jpg

Also, this needs to be addressed -
This will be the first non sports game I have ever bought.
Ray, start playing more than just sports games. You'll be blown away at just how amazing they are.
 
Watch Dogs collapsed under the hype it made for itself....and also Ubisoft's clumsy handling. Hope NMS doesn't fall victim to hype.

The game just sucked man. It was made to seem that you could do all these cool things, control the city, and it just ended up being lame and a few things you can do with a tap on your keyboard.
 
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